Top Voted Answer. If you head east of Ranger Station Bravo, you'll find the CZ57 Avenger, the unique mini gun, at the bottom of Devil's Throat near the body of a prospector in the van. If you head directly east of Horowitz Farm, which is north-ish of the Strip, you'll find Ruby Mines, where you can find the Pushy, the unique unarmed weapon.
The Backwater rifle is a unique lever-action rifle in the Fallout 3 add-on Point Lookout. The Backwater rifle boasts the highest damage-per-shot of all 10mm weapons in Fallout 3, while also possessing the second-highest damage-per-shot of all rifle-type weapons. However, despite this weapon's attacks and critical bonuses each being 5 damage lower than those of Lincoln's repeater (resulting in
A complete list of all the console commands in Fallout New Vegas and how to use them along with commands for weapons, armor, ammo, along with codes for spawning world objects and various standard and named NPC's. (Great for setting up NPC battles)
Ring-a-Ding-Ding! is a main quest in Fallout: New Vegas. Starting immediately after locating Jessup in the Boulder City ruins and learning that Benny returned to The Tops casino in New Vegas with the platinum chip, the Courier is left with one direction to go. Reaching the gate into New Vegas through Freeside, entrance to the Strip is achieved through four different ways: Qualify for the
Strength is one of the seven primary statistics in the SPECIAL system. Modifies: Hit Points, Melee Damage and Carry Weight Strength is primarily relevant to two in-game mechanics: Carry Weight and satisfying the minimum Strength requirements on weapons. Each point of it grants 25 lbs. of Carry Weight (with the Small Frame trait, it is 15 instead). Not meeting a weapon's minimum Strength
heavy handed works very poorly with unarmed weapons, imo. also keep in mind that a lot of unarmed perks affect melee, and vice-versa. last but not least: weapon binding rituals from hh are amazing! Knock-Knock is the best melee weapon in the game! Don't let the Oh Baby! lovers fool you! haha.
nbfK. Combining the best of Fallout 3’s 3D open world with the nuanced roleplaying of the original two isometric games, Fallout: New Vegas is one of those classic PC RPGs that must be played—just
The railway rifle is a improvised weapon that pneumatically fires railway spikes at high velocities, typically with enough force to sever and pin limbs to nearby walls or objects. Railway rifles are a uncommon sight in the wasteland, only being present in Appalachia, the Capital Wasteland and the Commonwealth. Laszlo Radford and Tinker Tom are some of the only known users of railway rifles. In
A cut version of the weapon, Chinese Dragoon pistol, was apparently intended for use in the normal game after completion of the simulation and uses the normal stats. Notes [] The Chinese pistol appears as a non-interactive object in Fallout: New Vegas, seen on display on the far wall of the hidden "special inventory" room in Mick and Ralph's
The tin grenade is a thrown explosive added with the Fallout: New Vegas add-on Gun Runners' Arsenal. The tin grenade is an improvised thrown explosive device. It is created at a workbench and assembled from scrap. A tin can is used for both the casing and for shrapnel, pistol powder for the explosive and duct tape to hold it all together. The tin grenade can be used to complete the Gun Runners
10mm pistols are pistols that appear in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76, Fallout Shelter, Fallout: New California and Van Buren. 10mm pistols are sidearms using the 10mm ammunition that was common before the Great War. They were used extensively by the Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers, while in the military such pistols were being
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